Creating a "Do"-Type Activity
Do-type activities are to help students transfer information
into knowledge and skills (Horton, 2011). Types of Do activities are practice, discovery, games and
simulations.
These activities stimulate the learner’s curiosity through
exploration and discovery by increasing their motivation to practice in a safe and
encouraging environment, while preparing the learner to apply new knowledge to the
real world.
Discovery activities encourage students to learn as they interact and make discoveries by conducting experiments using virtual labs or incorporate stories into case studies with a computer-mediated scenario.
Classifying activities develop data collection skills by inputting information into various tools as a guide for analysis. This helps learners to track, label, and illustrate in order to formulate an answer.
Classifying
Hands-on activities allow learners to participate in the actual construction of knowledge as they explore and performing the task with guidance to help them apply
theory. Monitoring learning by capturing screen snapshots of the results for record keeping.
Hands On
Practice activities are to refine skills, increase accuracy, speed, and become fluent in performance.They apply learned knowledge and acquired skills.
According to William Horton, guided-analysis provides step-by-step instructions to strengthen the learner’s ability to perform a multifaceted cognitive task (2011).
These
activities will build confidence and become the essential foundation of
knowledge in order for students to move to higher thinking skills.
A "Do" Activity
Practice
Helping students comprehend word problems and find success would enhance their confidence and ability to successfully solve word problems, especially frustrating for even strong math
students. A pretest will be conducted prior to the activity to find each individual's level of understanding.
"Some ideas for alternative ways to approach solving word
problems are to only identify what steps are needed, analyze and discuss
already solved problems, or explain out loud what steps to use" (Andrew, 2010). Learners will problem solve by listening or reading word problems, analyze the information, select the appropriate operation, and calculate to find the solution.
The lesson begins by scaffolding, giving support, and gradually allowing the student to work independently. The independent work should take 10-15 minutes.
The last four questions will be used to assess and measure for
mastery. Copies of the PowerPoint pages will be used as worksheets.
Horton,
William.
(2011). e-Learning by Design, 2nd Edition.
John Wiley & Sons
(P&T).
Hughes,
K. & Gullo,
D. (2010). Joyful Learning
and Assessment in Kindergarten.
NAEYC.
p 57 Retrieved from www.naeyc.org/files/yc/file/201005/YCOnOurMinds
Online0510.pdf
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